As any prominent honors show nears, you'll find a clamor to include of new categories to honor unsung work and satisfy the spirits of fans with niche passions.
Another commentator made the case for a horror game category. It would be amazing. The same goes for strategy board titles, representing someone's personal cause. Yet I need to apologize in advance if I try to elbow in front just as with other single-minded supporters, there's a strong justification backing this proposal is the most urgent above others. This is the request: There should be a classification for brain-teasing titles.
Organizing Gaming Categories
Categorizing art by genre isn't exact; opinions vary greatly, and typically generate discussions and end in fuzzy definitions. It's understandable that movie academies don’t do it. Yet it remains an unavoidable compromise in the world of video games, that demonstrate such variety it's challenging to consider them one unified medium.
To recognize the complete range of interactive entertainment excellence to gain proper attention, and for games of all stripes to compete fairly, genre categories are essential.
Present Award Structure
Prominent interactive entertainment events currently feature genre categories for Action-oriented games, Adventure-action titles, Role-Playing, Fighting, Sim/Strategy, plus athletic and racing experiences. Collectively, these award types actually cover a lot of ground, making space possible for most games within them.
Different situation exists for brain-teasing titles. No suitable classification appears to accommodate them. Consider three of recent excellent titles, all very different: building puzzles of one title, intense tile-matching of another game, engaging interpersonal challenges from additional release. Which classification works among existing types? Unfortunately, nowhere.
Acknowledgment Issues
Numerous examples exist excellent brain-teasers published annually without proper recognition during gaming ceremonies, unless they happen to qualify classification types such as Handheld titles, VR/AR Game, and the highly challenging Indie races.
- An iconic brain-teaser wasn’t nominated completely in 2014
- Another creative title missed out during that ceremony
- A beloved organization game received no acknowledgment recently
- Just some logic titles managed to sneak into small studio or handheld classifications
Importance of Logic Titles
These are often compact experiences, yet the craft in brain-teasers is of massive significance. Famous handheld logic titles count as the most-played games worldwide maintaining this status for many years.
The famous puzzle experience rivals famous sandbox experiences claiming status as most purchased experience; it’s also in the running for best game of all time. Brain-teasers form essential building blocks within interactive entertainment, and they are in conversation across multiple categories.
The Solution and Justification
Puzzle games wouldn’t have such difficulty. You could fill multiple candidates interesting, varied, worthy titles every year with ease — actually, with challenge, since numerous excellent numerous deserving experiences.
And to reiterate, these are games lacking appropriate categories at major gaming awards. Logic title developers operate at the challenging frontier interactive creation, producing among essential manifestations of gaming itself. Comparable to movie stunt professionals, they deserve recognition. Don't make them wait 35 years.